Overwatch 2 - EVERY HERO CHANGE for April Fools Patch 2024
TLDRThe April Fools' event brings a whimsical update to the game with a range of humorous and exaggerated balance changes. Heroes experience significant alterations, such as increased charge preservation, altered movement mechanics, and modified abilities. Some characters undergo dramatic transformations, like a crab-like Wrecking Ball and a mini-Orisa. The patch introduces new abilities, modifies existing ones, and promises a week of arcade mode fun, inviting players to share their highlight reels.
Takeaways
- 🎉 The April Fools' event introduces a googly-eyed, balance patch with numerous changes to heroes.
- 🔋 When switching heroes, the maximum charge preservation is increased from 15% to 49%.
- 🚀 Mech's boosters can now move backward, with crouch cancellation reducing cooldown to 1.5 seconds.
- 💥 Self-destruct knockback is increased by 900%, significantly enhancing its impact.
- 🚀 Doomfist's Empower ability now increases Quick Melee movement speed modifier from 1.65 times to 2.5 times.
- 🔄 Junker Queen's Jagged Blade secondary fire now magnetizes her to the knife, with cooldown reduced to 4 seconds.
- 🌟 Orisa's base armor is increased by 125, and her ultimate Annihilation is moved to her regular ability, allowing more frequent use.
- 💫 The Nemesis form always has Annihilation active, fully healing Ratanha on use and increasing damage per second to 20.
- 🛡️ The barrier field's HP is decreased by 20% per second while reflecting, and the barrier size is reduced by 50%.
- 🐖 Roadhog's Pig Pen speed is increased to 80 m/s, and projectile damage is set to 40.
- 🦀 Wrecking Ball's sideways movement speed is increased by 55%, and walking sideways increases damage with quad cannons.
Q & A
What is the main theme of the patch update mentioned in the transcript?
-The main theme of the patch update is an April Fools' event that introduces humorous and unrealistic changes to the game characters and their abilities.
How is the maximum all charge preserved when switching Heroes in this patch?
-The maximum all charge preserved is increased from 15% to 49%, allowing players to maintain a larger portion of their ultimate ability charge when switching between characters.
What new ability does the patch introduce for the character with the boosters?
-The boosters can now move backwards, and this movement can be canceled with crouch, reducing the cool down to 1 and 1/2 seconds.
What significant change is made to the character Orisa in this patch?
-Orisa's base armor is increased by 125, and her ultimate ability, Annihilation, is moved from the ultimate ability slot to Ability one, allowing for more frequent use without pausing its duration while dealing damage.
How does the patch modify the gameplay for the character Sigma?
-Sigma's pig pen's speed is increased to 80 m/second, and the projectile damage is set to 40, enabling players to 'dunk' people with it.
What is the new ability for Zarya called, and how does it function?
-Zarya's new ability is called Avalanche Launch. It is activated by pressing the jump button in the air, creating a large ice pillar under Zarya that can be canceled with an interact.
What change is made to the character Bastion's configurations?
-Bastion's configuration assault becomes the default form with removed movement speed penalty and 150 ammo. The damage per bullet is decreased from 12 to 5, but it now has critical hits with a 1.5x damage bonus.
How does the patch alter the ultimate ability of the character Sojourn?
-Sojourn's ultimate ability, the disruptor shot, now pulls enemies in when deployed, and the cool down starts when the blade begins returning to Sojourn.
What new feature is introduced for the character Mercy with the patch?
-Mercy's damage boost beam is replaced with a damage staff, which fires projectiles similar to the previous Caducous Blaster. The projectiles reload automatically and can fire at a reduced rate if the healing beam is active.
How does the patch change the character Ana's biotic grass ability?
-Ana's biotic grass primary fire now deals damage instead of healing, and the biotic grasp secondary fire now heals instead of dealing damage.
Outlines
🎉 April Fools' Event Updates
This paragraph introduces a series of humorous and exaggerated updates for an April Fools' event. Changes include a significant boost in hero switching speed, Mech's ability to move backward, and various other abilities and hero attributes being altered in a comically exaggerated manner. The tone is light-hearted and playful, with references to popular culture and gaming tropes.
🤠 Cassidy's Cowboy Adventure
In this paragraph, Cassidy, a character in the game, is depicted as a cowboy with new abilities and mechanics. Highlights include a unique marking system for enemies and a dynamic health gain system based on kills. The paragraph also introduces changes to other heroes, such as Eko, Genji, and Hanzo, with a focus on enhancing gameplay mechanics and adding new strategic elements.
🚀 Major Overhauls and New Abilities
This paragraph details a variety of major changes and new abilities for several heroes. It covers the introduction of new mechanics like Mayze's Avalanche launch and Winston's improved aim with Tesla Cannon. The paragraph also touches on the reworking of existing abilities, such as Zarya's bubbles and Torbjorn's turret, aiming to refresh the gameplay experience and add more depth to character strategies.
Mindmap
Keywords
💡April Fools' Event
💡Balance Patch
💡Counter Swap
💡Mech
💡Empower
💡Junker Queen
💡Rata
💡Nemesis Form
💡Ry Buffs
💡Sigma
💡Wrecking Ball
💡Zarya's Bubbles
Highlights
The maximum all charge preserved when switching Heroes is increased from 15% to 49%, allowing for more strategic counter swaps.
Mech's boosters can now move backwards, with the ability to cancel the movement by crouching.
The self-destruct knockback for mechs has been increased by 900%, leading to more explosive gameplay.
Doomfist's Empower ability now boosts the next regular Quick Melee, significantly increasing movement speed.
Junkrat's Jagged Blade now magnetizes Junkrat to the knife when the secondary fire is active, changing the ability dynamics.
Orisa's base armor has been increased by 125, and her ultimate Annihilation is now moved to her regular ability, allowing for more frequent use.
The Nemesis form of Roadhog now always has the Annihilation active, healing Roadhog on use and increasing the Pummel punch damage.
Wrecking Ball's sideways movement speed is increased by 55%, and dealing increased damage with quad cannons while walking sideways.
Zarya's bubbles have been significantly increased in size, changing the strategic use of her abilities.
Bastion's configurations are overhauled, with the Assault form becoming the default and having increased ammo but reduced bullet damage.
McCree's new ability allows him to mark an enemy for 50 Health gain upon killing, with a limit to prevent infinite Health gain.
Echo's focusing beam now deals four times damage to enemies closer than 8 meters, increasing his potential damage output.
Genji introduces a Parry mechanic on his deflect, allowing for critical deflections at the perfect timing.
Hanzo's storm arrows now have a Ricochet increase, allowing for more strategic use of his ultimate.
Junkrat can now detonate his frag launcher projectiles with secondary fire, providing more control over his abilities.
Mei's wall now has an Avalanche launch ability, creating a large ice pillar under Mei for additional strategic options.
Justice's new abilities allow for more control over his shotguns and increased damage per bolt, despite a reduction in ammo.
Sojin's disruptor shot now pulls enemies in, changing the way her abilities are used in combat.
Symmetra's teleporter now only requires an exit teleporter, with any ally able to use it regardless of location.
Torbjorn's turret now sticks to walls, ceilings, and allies, opening up new possibilities for turret placement.
Tracer's recall sends her to different dimensions, providing a unique twist on her recall ability.
Widowmaker's grappling hook now has three charges, allowing for more mobility and strategic play.
Baptiste's EXO boots launch him forward, changing the way he moves around the map.
Brigitte's scale and armor have been increased, making her a more formidable tank with a powerful Shield屏障.
Mercy's damage boost beam is replaced with a damage staff, changing her role in supporting her team.
Zenyatta's orbs of Destruction now have increased ammo and charge time, with the ability to charge up to eight orbs for amplified effects.