Potential CRAZY Implications of the QUALITY MULTIPLIER Buff | Path of Exile 3.25 Settlers of Kalguur

Dreamcore
9 Jul 202414:26

TLDRIn the upcoming Path of Exile 3.25 update, the Quality Multiplier Buff is set to revolutionize how quality affects gear stats, turning it into a multiplier rather than an additive bonus. This change is expected to significantly boost the power of certain items, particularly physical damage weapons and high-defense armors. Unique items like the Apex Cleaver, Maroi Ky, and AI's Aurora may see substantial increases in their effectiveness, potentially reshaping the meta for builds that utilize these pieces of equipment. However, the actual impact of these changes will only be clear once the patch notes are released and any potential nerfs are known.

Takeaways

  • 🔍 Quality changes in Path of Exile 3.25 are based on item level rather than rarity, affecting how items like blacksmith's whetstones are applied to gear.
  • 🗺️ Maps will also see a similar quality change, with white maps gaining 20% quality from a chisel, yellow maps gaining 10%, and red maps gaining 5%.
  • 🛡️ A new base type item, the level 78 energy shield body armor, is introduced, gaining 2% quality per armor smith scrap used on it.
  • 🗡️ Unique items remain with a fixed 1% quality increase per use of quality items.
  • 💪 The way quality affects gear is changing significantly; it will now be a multiplier to the base stat of the item, rather than an additive bonus.
  • 🏹 The new quality system could potentially buff certain items, especially physical damage weapons, which are in need of a boost.
  • 🥇 The Apex Cleaver, with its implicit for plus 40% maximum quality, could see a massive buff under the new system, though it may be nerfed before the patch.
  • 🛡️ Armor items like the AI's Aurora and Brasst, with high base defense stats, could also receive significant buffs from the new quality multiplier.
  • 🗡️ High physical damage items like Maroi Ky and The Winds of Fate are poised to benefit greatly from the new quality system, increasing their damage output substantially.
  • 🛡️ Unique armor pieces like the Brian Crown and Cloak of Defiance, which offer substantial base stats, are also set to receive significant buffs from the quality multiplier.
  • 🤔 The potential for preemptive nerfs to some items before the patch is a possibility, as the developers may adjust the impact of the quality changes.

Q & A

  • What is the main topic of the video?

    -The main topic of the video is the discussion of the recent teasers for Path of Exile 3.25 Settlers of Kalguur, focusing on the changes to the Quality Multiplier Buff and its implications on items and gameplay.

  • How is the Quality Multiplier Buff applied to items in the game now?

    -The Quality Multiplier Buff is now based on item level instead of different rarities, meaning that items can receive quality enhancements directly related to their level, which affects their stats accordingly.

  • What changes are being made to the application of Quality on weapons and armor?

    -Quality on weapons and armor is changing from an additive factor to a multiplier of the base stat of the item. This means that quality will now increase the base physical damage of weapons and the defense type of armor items as a percentage multiplier.

  • How do the changes affect Maps in the game?

    -Maps will gain quality based on their rarity: white Maps will gain 20% quality from a chisel, yellow Maps will gain 10% quality, and red Maps will gain 5% quality.

  • What is the potential impact of the quality changes on unique items?

    -Unique items are still fixed at 1% per use of quality items, but the change to a multiplier system could potentially buff their base stats significantly, depending on the item's inherent stats.

  • Can you give an example of how the new quality system affects weapon damage?

    -The video uses the Soul Taker unique Axe as an example, showing that under the new system, the quality becomes a multiplier on top of the combined flat damage and increased damage modifiers, resulting in a higher end damage output.

  • What is the Apex Cleaver and how might the quality changes affect it?

    -The Apex Cleaver is a heist base type weapon with an implicit for plus 40% maximum quality. The quality changes could potentially give it a massive buff, significantly increasing its physical DPS, although it might be nerfed before the patch.

  • How do the quality changes impact the Winds of Fate unique item?

    -The Winds of Fate, which has a high increased physical damage roll, could see its physical damage output increase dramatically due to the new multiplier system, possibly making it a more viable option for players.

  • What are some of the armor items that could be significantly affected by the quality changes?

    -Armor items like the Aegis Aurora shield, Brasst Stone, and the Emperor's Vigilant Shield could see substantial increases in their base defenses due to the new quality multiplier system.

  • What is the potential impact of the quality changes on the gameplay involving Ward?

    -While the video does not provide specific details, the quality changes could improve the amount of Ward obtainable from Ward base types, potentially buffing Ward builds. Further changes to Ward mechanics or items might be introduced in the patch.

Outlines

00:00

🔍 Quality Changes in Game Mechanics

The video discusses recent teasers about changes to the quality system in a game. The first teaser introduces a new way of applying quality to items based on item level rather than rarity, which affects the starting equipment and provides a significant boost to items like blacksmith wet stones and maps. The second teaser reveals a major alteration to how quality affects gear, changing from an additive to a multiplicative effect on the base stat of weapons and armor. This could potentially buff certain items significantly, depending on their local stat increases. The video also hints at an unexplained life change on boots and speculates on possible nerfs before the patch notes are released.

05:01

🗡️ Impact of Quality Changes on Weapons and Armor

This paragraph delves into the impact of the new quality system on specific weapons and armors. It highlights the Apex Cleaver and its potential buff due to its implicit maximum quality, as well as other weapons like Maroi Ky and The Winds of Fate, which could see massive damage increases. The video also covers the effects on armors, with items like the Ais Aurora Shield and Brasst getting significant boosts in armor and energy shield values. The summary speculates on whether these items might be nerfed before the patch release, but also notes that some unique items might remain powerful due to their niche use cases.

10:03

🛡️ Further Exploration of Armor and Ward Changes

The final paragraph continues the discussion on armor, examining the effects on items like the Brian Crown and Cloak of Defiance, which could see substantial increases in their defensive stats. It also touches on Hy's Breaching Evasion and Incandescent Heart's base defense increase. The video speculates on the potential for the Emperor's Vigilant Shield to become a monster in terms of stats, and briefly mentions the Ward system, wondering if new base types or support might be introduced in the upcoming patch. The video ends with a teaser for more content to come and a thanks for watching.

Mindmap

Keywords

💡Quality Multiplier

The 'Quality Multiplier' refers to a significant change in the game mechanics of 'Path of Exile', where the quality of items now acts as a multiplier to the base stat of the item, rather than being purely additive. This change is central to the video's theme as it impacts how players will perceive and utilize items with quality bonuses, especially in terms of weapon damage and armor defenses. For example, the script mentions that with the new system, the 'Apex Cleaver' could see a massive buff in its physical DPS due to the quality multiplier effect.

💡Item Level

In the context of the video, 'Item Level' is a property of items in 'Path of Exile' that now determines how quality is applied to them. Previously, quality was applied differently based on item rarity, but the change means that the item's level influences the percentage of quality bonus. This is exemplified in the script where an item level 78 energy shield body armor gains 2% quality per armor smith scrap used on it.

💡Blacksmith's Whetstone

'Blacksmith's Whetstone' is an in-game item used to modify weapons by increasing their quality. The script explains that with the new changes, even low-level items can be enhanced with a Whetstone, providing a 20% quality boost, which is a substantial improvement from the previous system and encourages players to utilize quality items more effectively throughout the game.

💡Armor Smith Scrap

Similar to 'Blacksmith's Whetstone', 'Armor Smith Scrap' is used to enhance armor pieces by increasing their quality. The script mentions that this item will now provide a more significant boost to armor quality based on the item's level, which is a key aspect of the video's discussion on the impact of the new quality system on armor items.

💡Chisel

A 'Chisel' is an item that affects map quality in 'Path of Exile'. The script explains that maps, particularly white maps, will gain 20% quality from a chisel, while yellow maps will gain 10% and red maps 5%. This change is part of the broader theme of the video, which discusses how various items can now enhance quality based on new mechanics.

💡Multiplier

In the video, 'Multiplier' is used to describe how the quality bonus now interacts with the base stats of items. Instead of simply adding to the existing stats, the quality now multiplies them, leading to potentially higher increases in stats like physical damage or defense. The script provides examples of weapons and armors where this multiplier effect results in significant boosts to their respective stats.

💡Physical Damage

'Physical Damage' is a core attribute for weapons in 'Path of Exile'. The video discusses how the new quality multiplier will enhance the physical damage of weapons, which is a major focus of the update. For instance, the 'Apex Cleaver' and 'Maroi Ky' are highlighted as weapons that could greatly benefit from this change, with the latter benefiting from a substantial increase in flat damage due to the multiplier effect.

💡Evasion

In the context of armor in 'Path of Exile', 'Evasion' is a defense mechanism that allows players to avoid being hit by enemy attacks. The script mentions that the new quality system will increase the evasion provided by certain armor pieces, such as the 'Aegis Aurora' shield, which is a significant point of discussion in the video as it relates to the overall defense capabilities of players.

💡Uniques

'Uniques' refers to unique items in 'Path of Exile' that have fixed stats and special abilities. The script notes that unique items will still receive a 1% quality bonus per use of quality items, unlike other items that now benefit from the multiplier system. This distinction is important as it sets unique items apart from others in terms of how they interact with the new quality mechanics.

💡Heist

In the video, 'Heist' refers to a specific game mode or activity within 'Path of Exile'. The 'Apex Cleaver' is highlighted as a heist-exclusive base type, meaning it can only be obtained within the heist game mode. The script discusses how the new quality system could impact items like the 'Apex Cleaver', potentially making them more powerful or desirable.

💡Patch 3.25

'Patch 3.25' is the version of 'Path of Exile' that the video is discussing. It represents the upcoming changes to the game, including the new quality multiplier system. The script uses this term to frame the discussion around the potential impact of these changes on various items and gameplay mechanics.

Highlights

The Quality Multiplier Buff in Path of Exile 3.25 changes how quality affects items, now based on item level instead of rarity.

Low-level items can now receive significant quality boosts from Blacksmith's Whetstones, Armorer's Scraps, and Chisels.

Maps will also benefit from the Quality Multiplier Buff, with varying percentages based on map color.

A new base type, the level 78 energy shield body armor, showcases the impact of the quality change on unique items.

Quality on weapons and armor will now act as a multiplier to the base stat, significantly altering item stats.

The Soul Taker Axe example demonstrates the new quality system's impact on weapon damage.

The Apex Cleaver, with its implicit for maximum quality, stands to benefit greatly from the new quality system.

Maroi Ky, known for its flat damage, will see a substantial increase in damage per hit due to the quality change.

The Winds of Fate unique item could become more viable with the new system's increased physical damage roll.

Star Forge's increased physical damage modifier will result in a significant DPS boost with the quality multiplier.

Ais Aurora, a popular shield, may receive a preemptive nerf to balance the massive increase in stats from quality.

Brass St I, with its max roll on armor base, will provide a substantial amount of armor after the quality change.

The Brian Crown helmet could become even more desirable with its significant increase in armor and energy shield.

Cloak of Defiance, with its archmage changes, will offer even more evasion and energy shield with the quality buff.

Hyssop's increased evasion rating could potentially breach 4,000 evasion with the new quality system.

Incandescent Heart will see a huge boost in base defenses, making it an even more popular body armor choice.

Shadow Stitch, with its potential for high rolls, will provide massive amounts of armor, evasion, and energy shield.

Emperor's Vigilant Shield, already a powerful choice, will become a monster with the quality multiplier buff.

Ward builds may receive a general buff from the quality changes, with potential for even more if new base types are added.