I Made A FULLY AUTOMATED Dome in Dome Keeper

Blitz
19 Mar 202321:28

TLDRIn this video, the player explores a unique game mode in Domekeeper, focusing on automation and defense without a main weapon. The player starts with a spider and an auto turret, and quickly becomes engrossed in upgrading their defenses and resources. The video showcases the satisfaction of watching automated defenses obliterate enemies, while the player strategically places upgrades and collects valuable resources. Despite a few tense moments, the player's dome successfully survives all waves, leading to a victorious outcome and an achievement for completing the game on normal difficulty.

Takeaways

  • 🎮 The player is exploring a game mode called 'Choose Your Modifier' where they start with defensive gadgets but without a main weapon.
  • 🤖 The game strategy revolves around relying on autonomous defenses and the player's Dome to handle enemy attacks.
  • 📈 The player discusses the importance of upgrading their HUD for better visibility of enemies and managing resources effectively.
  • 🚀 The player opts for a speed upgrade early in the game to gather resources more efficiently.
  • 🔨 The focus on upgrading defensive structures like the auto turret and stun laser contributes to a successful defense strategy.
  • 💡 The player finds satisfaction in the game's resource gathering and management aspects, such as mining and teleporting resources.
  • 🌳 The introduction of an 'Iron Tree' which grows more iron adds a unique element to the resource gathering.
  • 🛠️ The player emphasizes the need for upgrading both offensive and defensive capabilities to survive the waves of enemies.
  • 🎲 The game involves strategic decision-making, deciding which upgrades to prioritize based on the available resources and the imminent threats.
  • 🏆 The player achieves victory by relying on their automated defenses, demonstrating the effectiveness of a well-upgraded Dome.
  • 🎥 The video concludes with the player expressing enjoyment and appreciation for the gameplay experience, and credits the support from channel members and Patreon supporters.

Q & A

  • What game mode is the player trying out in the video?

    -The player is trying out the 'Choose Your Modifier' game mode, specifically the 'Automation' mode where they start with all defensive gadgets but without a main weapon.

  • What is the player's strategy for this game mode?

    -The player's strategy is to rely on their Dome's automated defenses and gadgets to protect against waves of enemies, without using a main weapon to attack directly.

  • What upgrades does the player initially have access to?

    -The player initially has access to the autonomy upgrade and the spider automated defense, as well as a stun laser and an auto cannon.

  • How does the player plan to improve their defenses?

    -The player plans to improve their defenses by upgrading their existing gadgets, such as the auto turret and machine gun, and acquiring more upgrades like the teleporter and condenser.

  • What resource does the player find particularly useful for upgrades?

    -The player finds shiny rocks (ore) to be particularly useful for purchasing upgrades and improving their defenses.

  • How does the player feel about the digging aspect of the game?

    -The player enjoys the digging aspect of the game, finding it satisfying to mine resources and gather shiny rocks.

  • What is the role of the HUD in the player's strategy?

    -The HUD is helpful as it allows the player to see enemy locations and plan their defenses accordingly.

  • What is the player's reaction to the game's automated defense system performing well?

    -The player is impressed and satisfied with the performance of the automated defense system, as it allows them to survive waves without directly participating in combat.

  • What does the player do when they encounter a large enemy?

    -When encountering a large enemy, the player focuses on upgrading their defenses, particularly the health and damage output, to withstand the enemy's attacks.

  • How does the player feel about the game's conservation of mass?

    -The player questions the game's conservation of mass, as resources seem to disappear entirely upon being mined, unlike real-life scenarios where remnants would remain.

  • What achievement does the player earn at the end of the video?

    -The player earns an achievement for successfully defending their Dome on normal difficulty with a medium map size.

Outlines

00:00

🎮 Game Mode Selection and Initial Strategy

The speaker begins by discussing feedback from a previous video on Domekeeper, where viewers suggested trying out a specific game mode. This mode involves choosing modifiers, starting with full automation and defensive gadgets, but without a main weapon, relying on the Dome's capabilities. The speaker expresses intent to start the game and see how it unfolds. They mention the satisfaction of defeating the shadow creature and discuss their starting equipment, including the spider and auto-turret. The speaker also talks about the importance of a fully upgraded HUD for tracking enemies and plans to acquire upgrades quickly.

05:01

🚀 Resource Gathering and Upgrade Focus

In this paragraph, the speaker focuses on gathering resources and deciding on which upgrades to prioritize. They express a preference for speed enhancements, such as the jetpack, to improve efficiency in resource collection. The speaker also discusses the need to manage water resources for upgrades and shares their strategy for dealing with waves without a main weapon. They detail the process of upgrading their auto-turret and the effectiveness of the stun laser. The speaker further talks about the potential benefits of having a teleporter upgrade and how it could aid in resource management.

10:02

💡 Automation and Defense Optimization

The speaker continues to emphasize the power of automation in their gameplay strategy. They discuss the effectiveness of their current defenses and the satisfaction of watching their automated systems take down enemies. The speaker also talks about the collection of resources and the strategic placement of the teleporter for optimal use. They express excitement about the potential of the iron tree, a unique resource-generating structure, and share their plans for further upgrades. The speaker also reflects on the importance of defense upgrades and the need to balance them with resource gathering.

15:02

🛠️ Upgrade Decisions and Strategic Maneuvers

The speaker discusses their upgrade choices and the strategic decisions they make during gameplay. They focus on improving the efficiency of their defenses, such as the machine gun and the stun laser. The speaker also talks about managing resources, like water and iron, and the need to adapt to new challenges as the game progresses. They share their excitement about discovering new upgrades and relics, and how these discoveries can enhance their gameplay experience. The speaker also reflects on the importance of a well-rounded defense strategy and the satisfaction of overcoming difficult waves.

20:02

🏆 Victory and Reflection on Gameplay

In the final paragraph, the speaker shares their experience of achieving victory in the game with a fully automated Dome. They express surprise and satisfaction with the effectiveness of their defenses and the minimal input required from them. The speaker reflects on the game's mechanics, such as the conservation of mass, and shares their amusement at the thought of the game's physics. They discuss the final wave of enemies and the strategic use of their remaining upgrades. The speaker concludes by expressing gratitude to their viewers and supporters and looks forward to future gameplay sessions.

Mindmap

Keywords

💡Domekeeper

Domekeeper is likely the name of the game being played in the video. It involves players managing resources and defending their base, referred to as the 'Dome', from various creatures and challenges. In the context of the video, the player is exploring different game modes and strategies to improve their gameplay.

💡Game Modes

Game Modes refer to different ways of playing a video game, each with its own set of rules and objectives. In the context of this video, the player is experimenting with a specific game mode that restricts their abilities and forces them to rely on automation and defensive structures.

💡Automation

Automation in the context of video games refers to the ability of the game's systems or structures to function independently without direct player control. In the video, the player is utilizing automated defenses and structures to protect their base and manage resources, allowing them to focus on exploration and resource gathering.

💡Upgrades

Upgrades in video games are enhancements or improvements made to a player's abilities, weapons, or structures. In this video, the player is focused on upgrading various aspects of their gameplay, such as the auto turret, machine gun, and their own speed and carrying capacity, to improve their chances of survival and success.

💡Resources

Resources in video games are materials or elements that players collect and use to progress in the game, such as upgrading tools, building structures, or improving abilities. In this video, the player mines and collects various resources like shiny rocks and water, which are crucial for upgrading their equipment and defenses.

💡Defenses

Defenses in gaming refer to structures or abilities that protect the player's base or character from enemy attacks. In the video, the player relies heavily on automated defenses to protect their Dome, such as the auto turret and stun laser, which they strategically upgrade to increase their effectiveness.

💡Exploration

Exploration in video games involves the act of discovering new areas, resources, or secrets within the game world. In this video, the player explores the game environment in search of resources and upgrades, encountering different types of rocks and creatures along the way.

💡Strategy

Strategy in gaming refers to the planning and execution of actions to achieve a specific goal or advantage. The player in the video is employing a strategy of automation and defense upgrades to overcome the challenges presented by the game mode they have chosen.

💡HUD

HUD stands for 'Heads-Up Display' and refers to the information displayed on the screen within a video game that helps players track their status, resources, or objectives. In the video, the player mentions having a fully upgraded HUD, which likely provides them with detailed information to assist in their gameplay.

💡End Portal

In the context of the video, the 'End Portal' likely refers to a significant objective or final challenge within the game. The player's discovery of the 'end portal' suggests they have made substantial progress and are approaching a critical point in their gameplay.

💡Relic

A Relic in this gaming context appears to be a valuable or rare item that the player can collect. These items often serve as rewards or power-ups that can enhance the player's gameplay experience or provide additional challenges.

Highlights

The player starts a new game mode with a unique modifier configuration that focuses on automation and defense without a main weapon.

The player chooses to upgrade their HUD early on for better awareness of enemy locations.

The use of autonomous defense gadgets like the auto turret and stun laser is emphasized for their efficiency in this playstyle.

The player strategically mines resources to quickly upgrade their gadgets, prioritizing speed and strength enhancements.

An interesting gameplay mechanic is discussed where the player can't shoot the giant laser, relying entirely on their dome's automated defenses.

The player finds satisfaction in crushing shadow creatures with their dome, showcasing the game's defensive capabilities.

The player's resource gathering is aided by the use of the jet back upgrade, improving their mobility.

The player's choice to upgrade the auto turret and machine gun highlights a focus on racking up combos and area damage.

The teleporter upgrade is a key strategic decision, allowing for efficient transportation of resources to the surface.

The player's exploration leads to the discovery of new upgrades and resources, such as the drill bird and condenser.

The player experiments with different defensive combinations, like the stun laser and machine gun, to optimize their dome's performance.

The player's success in surviving waves without direct intervention showcases the effectiveness of the game's automation mechanics.

The player's strategic use of the teleporter to collect resources from the Iron Tree demonstrates creative problem-solving.

The player's decision to prioritize speed and carrying strength upgrades reflects a focus on efficient resource management.

The player's encounter with a Relic and the careful handling required to save it without detonation adds an element of risk and reward.

The player's final wave showcases the limits of automation as they scramble to upgrade their defenses to compensate for the dome's shortcomings.

The player's achievement of saving their dome and the resulting sense of accomplishment is a testament to the game's engaging gameplay.