I made my own .io game and published it
TLDRIn this video, the creator shares their journey of making a custom .io game called Bongo Fest. They discuss the simplicity of the game creation process, their inspiration for an open-world multiplayer game, and the various features they've implemented, such as characters, weapons, and a map based on the Krusty Krab. The game includes a unique blend of pop culture references and original content, with playable characters like Mr. Beast and mini-bosses like BTS and Herobrine. The creator also highlights the game's PVP aspect and invites viewers to join in the fun before the copyrighted content is removed.
Takeaways
- 🎮 The creator shares their experience of making and publishing their own .io game.
- 🚀 The game concept is to be a multiplayer, open-world, and fun experience called 'Bongo Fest'.
- 🎨 Customization options are available for characters, including textures and adding features like melee weapons.
- 🥳 The game includes various characters inspired by popular figures such as Mr. Beast, who drops money upon defeat.
- 🏠 The map design is inspired by familiar locations like the Krusty Krab from Spongebob Squarepants.
- 🥊 Power-ups and items are scattered throughout the game, such as health-restoring juice and Bongo juice for combat.
- 🚗 Unique items like a Bugatti can be purchased in the game's store, challenging players to earn enough currency.
- 👹 Mini bosses like BTS and Herobrine are included, each with their own strategies for defeat and rewards.
- 🐶 Pets, such as a pug, can be bought and added to the game, though they are expensive.
- 🏆 Defeating the final boss, Bongo, wins the game and rewards the player with a secret item.
- 🎉 The game is intended to be temporary due to copyright restrictions on some of its content.
Q & A
What type of game does the creator want to make?
-The creator wants to make a really stupid useless game.
What is the name of the game the creator decided to go with?
-The creator named the game 'Bongo Fest'.
What are some of the features included in Bongo Fest?
-Bongo Fest includes multiplayer functionality, various characters, items like a steel pipe melee weapon, and a store for purchasing power-ups.
How does the creator handle potential copyright issues with game assets?
-The creator either modifies the assets to be unrecognizable or uses low-quality versions to avoid copyright infringement.
What is the significance of the 'Krusty Krab' in the game design?
-The 'Krusty Krab' is used as a humorous reference and is incorporated as a part of the game map.
What is the role of Mr. Beast in the game?
-Mr. Beast is an enemy character that players can defeat to earn money.
What is the ultimate goal of the game Bongo Fest?
-The ultimate goal of the game is to defeat the character Bongo, who appears as a final boss.
How does the creator engage with the community during the game's testing phase?
-The creator invites viewers to play the game with them through a link posted in their Discord server and interacts with them while playing.
What is the creator's strategy for surpassing other players on the leaderboard?
-The creator aims to defeat the character Markiplier, who is at the top of the leaderboard, to earn a large number of points.
What is the creator's concern regarding the game's longevity due to copyright issues?
-The creator is aware that the game cannot remain online for long due to the use of copyrighted material, so they encourage players to join while they can.
Outlines
🎮 Creating a Custom .IO Game: Bongo Fest
The paragraph discusses the creator's journey in making a custom .IO game called Bongo Fest. The creator shares his initial idea of making a simple and fun multiplayer game and invites viewers to play along. He describes the process of finding a website to build .IO games and decides on making an open-world game. The creator talks about adding various features like textures, characters, items, and a unique player base. The game includes killing Mr. Beast, a character that drops money, and designing the map based on the Krusty Krab from Spongebob Squarepants. The creator also adds a store, mini-bosses like BTS and Herobrine, and power-ups like mac and cheese and a Tesla. The game ends with defeating Bongo, a character with a knife, and winning a super secret item.
🥳 Playing and Interacting with the Community in Bongo Fest
In this paragraph, the creator talks about the final stages of developing Bongo Fest, including adding a logo and posting the game on Discord for community interaction. The creator expresses excitement as the first player joins and more people start playing. He describes the competitive aspect of the game, where players can kill each other and aims to be on top of the leaderboard. The creator humorously shares his strategy to pass all his viewers in the game and encourages viewers to join in on the fun. The paragraph ends with a reminder that the game will only be available for a short time due to copyright issues with the used content.
Mindmap
Keywords
💡.io games
💡multiplayer
💡Battle Royale
💡open world
💡game development
💡melee weapon
💡NPCs (Non-Player Characters)
💡game map
💡gameplay
💡community
💡copyright
Highlights
The creator introduces the concept of making a unique .io game called Bongo Fest, designed to be fun and engaging for viewers.
Utilization of a website that allows users to create their own .io games, demonstrating ease of access to game development tools.
Decision to make an open world game, enhancing the gameplay experience with variety and exploration.
Inclusion of multiplayer functionality to foster interaction and competition among players.
Creative character designs, including a fast-moving 'Big Yoshi' and cartoonish elements, which add humor and personality to the game.
Integration of various in-game items like a steel pipe as a weapon, contributing to the game mechanics.
Addition of sound effects and interactions, which increase the game’s immersive quality.
Introduction of in-game currency and rewards system, exemplified by defeating characters like Mr. Beast to earn money.
Crafting a custom game map featuring the Krusty Krab and other imaginative landscapes.
Implementation of health recovery systems using quirky items like juice bottles, adding to gameplay complexity.
Design and sale of high-value items in the game, such as a Bugatti, creating goals for players to achieve.
Adding mini-bosses like BTS and Herobrine, which challenge players and enhance game depth.
Introduction of unique character abilities and items, like the Mac and Cheese projectile, which diversify player strategies.
Inclusion of pets and other collectible items that players can purchase, increasing engagement.
Finalizing the game with a custom logo and launching it to the community, highlighting the complete game development journey.