* This blog post is a summary of this video.
The Realism of Organized Crime Portrayals in Video Games
Table of Contents
- Introduction to Mafia Realism in Games
- Comparing Real Mafia Tactics to Games
- Assessing Betrayals and Power Struggles
- Impact of Law Enforcement Presence
- Conclusions on Realistic vs Sensational Portrayals
Introduction to Mafia Realism in Games
The YouTube video features former mobster Michael Franzese providing expert commentary on mafia realism in video games. He points out that while games aim for excitement and sensational portrayals, real organized crime is quite structured and disciplined, unlike the chaotic violence often shown.
Franzese explains that the American mafia has existed for over 100 years, thriving under challenging conditions. So while the action in games is engaging, it's not very realistic compared to actual mafia tactics and behavior.
Accuracy of Crime Family Dynamics
According to Franzese, mafia families have hierarchies, rules, and protocols. The chaotic shootouts and backstabbing shown in games resembles drug cartels more than traditional Italian American crime families. He says the key is discipline, not wild violence. Franzese notes that the mafia had Celebrity and politician connections for money and influence. However, members tended to avoid reckless public confrontations that would draw police attention.
Realism of Violent Confrontations
While Franzese acknowledges murders occurred within the mafia, quick deaths were more common than prolonged torture. Mass shootouts using machine guns were also unrealistic, given policing and the lack of wars between crime organizations. Any open gun battles would be between mafia members and law enforcement ambushes. Mobsters tended to avoid conflicts with dangerous groups like Mexican and Colombian drug cartels.
Comparing Real Mafia Tactics to Games
Franzese highlights differences between depicted video game crime dynamics compared to real mafia behavior. He explains the organizations avoided risky businesses like drugs, while trying to corrupt law enforcement and legal proceedings to their advantage.
The use of violence and intimidation shown in games resembles a Wild West tone that would not happen openly in the US. Additionally, the nature of the drug trade made it difficult to trust possible partners from Mexico and Colombia.
Use of Violence and Intimidation
Extreme intimidation tactics like torturing rivals were rare in traditional mafia work, not the norm. Public assassinations and machine gun fights would attract police, informants, and undercover operations. While betrayal and hits occurred internally, they were usually quieter. Bribery of law enforcement or jurors was more beneficial than scaring them.
Drug Trafficking Rules and Behavior
Franzese stresses most mafia families banned drug sales for being high-risk while bringing cultural conflicts. Cartel members tended to be younger, aggressive and violate mob codes. With drug rings having so many informants and undercover agents, open major deals and constant backstabbing made them too unstable for older mafia standards.
Assessing Betrayals and Power Struggles
Leadership tensions, revenge plots, and changes impacted mafia inner circles. However, public confrontations between members were constrained by wariness of being caught by increased law enforcement.
As Franzese emphasizes discipline kept organizations in line enough to thrive secretly under pressure. Infighting was ideally discreet even if certain leaders had shorter reigns.
Leadership Challenges and Changes
Franzese points out loose cannons obsessed with violence did not last long in leadership before getting killed or imprisoned. However, personalities did clash over money and power disputes. Provoking rivals in public was atypical as focused business sense guided decisions.
Revenge Actions and Final Outcomes
Betrayals and hits on internal targets did happen, agrees Franzese, but not brazenly proclaimed face-to-face. Games show mobsters constantly threatening loud revenge rather than just acting. In reality, police heat limited public boasting about murders.
Impact of Law Enforcement Presence
Advanced technology for surveillance and undercover infiltration is emphasized as what really countered mafia dominance.
Franzese stresses that dealing openly in the U.S., like depicted in these games, would guarantee major police attention and informant tips.
Surveillance Technology Advantages
From wiretaps to long-range microphones, Franzese admits law enforcement lagged behind the mafia only up until the 1980s when resources shifted. After that point, the mob could not keep pace with monitoring advancements, leading to many prosecutions from incautious conversations.
Undercover Operations and Stings
In addition to technology transitions, Franzese points out undercover agents and turned informants became instrumental. He suggests brazen dealings like in these games would have brought about immediate infiltrator involvement and stings in America.
Conclusions on Realistic vs Sensational Portrayals
In summary, while Franzese finds mafia video game plots exciting, he cannot consider them lifelike depictions of organized crime dynamics.
The demonstrated violence exceeds pragmatic mobster approaches for avoiding police and federal investigations to run long-lasting operations.
FAQ
Q: How accurately do games portray real mafia family dynamics?
A: Games often exaggerate dynamics with frequent betrayals and overt power conflicts compared to more disciplined real crime families.
Q: Do confrontations in games mirror real mafia violence?
A: Real mafia violence is more targeted and less openly chaotic than the sensationalized shootouts seen in games.
Q: How do real mafia tactics differ from the games?
A: Real mafia tactics rely more on threats and strategic violence, unlike the constant action in the games.
Q: Would turf wars happen openly as in games?
A: Not in the US due to law enforcement infiltration and strong prosecution.
Casual Browsing
Revolutionizing Video Games: The Future of AI in Game Development
2024-03-04 11:15:02
10 Best Enemy AI In Video Games
2024-05-03 05:50:01
Unleashing the Power of Genie: Crafting Interactive Video Games from Text and Images
2024-03-04 09:05:02
Sora AI: Revolutionizing Video Creation with Unparalleled Realism and Coherence
2024-02-24 16:55:54
playing the most terrible iphone games
2024-03-22 10:15:01
Many A True Nerd Presents The Top 50 Games Of All Time - Grand Finale
2024-04-14 12:55:00