Starting the Factory! - Hermitcraft 10 #6
TLDRIn this episode of Hermitcraft, Tango is embarking on a monumental project: constructing a fully automated, self-sustaining factory. The factory is designed to craft items based on supply and demand, with a complex system of conveyor belts, crafting modules, and storage. Tango emphasizes the importance of fun and visual appeal over efficiency, planning to incorporate custom sound effects and animations. The factory will also feature a unique conveyor system using water streams and honey blocks to transport items. Despite the challenges and the need for further refinement, Tango is excited about the project's potential and shares a sneak peek of the factory's progress before heading off for a family vacation.
Takeaways
- 🎥 The video is from the Hermitcraft series, where Tango is starting a new project involving a factory.
- 📐 Tango is extremely nervous about the project, having spent days planning and prototyping Redstone mechanisms.
- 📈 The factory is designed to be a self-sustaining, automated system based on supply and demand.
- 📦 Tango has obtained Redstone collection permits, allowing him to sell Redstone-related items in his shop.
- 🏗️ The factory will have a conveyor belt system that uses water streams and custom models to move items.
- 🔄 Tango has decided to change the direction of the conveyor belt to make more sense in the overall design.
- 🎨 The primary goal of the factory is to be fun, interesting, and visually appealing, with custom sound effects and visuals.
- 📊 Tango is considering adding a manual resource center, underground factory area, and pre-crafted resource storage.
- 🛠️ The factory will have different crafting modules for items requiring one, two, or three resources to craft.
- 🚀 Tango is planning to add a variety of visual elements, such as gears and cogs, to the background of the factory.
- 📅 Tango mentions an upcoming family vacation, which may result in a temporary slowdown of video releases.
Q & A
What is the main theme of Tango's project in the Hermitcraft series?
-The main theme is the creation of a completely automatic, self-sustaining factory based on supply and demand, with a focus on being fun, interesting, and visually appealing.
Why is Tango nervous about starting the factory project?
-Tango is nervous because he has spent a significant amount of time planning and prototyping, and he is unsure if his ideas will work out as intended.
What does Tango mean by 'Redstone permit'?
-The 'Redstone permit' is a term used in the Hermitcraft series to refer to a set of resources or items that a player has access to, in this case, related to Redstone components.
What are the stipulations Wells Knight has for giving Tango the Redstone permit?
-The stipulations are that Wells Knight gets to take whatever he wants from the Redstone shop for free and receives half the profits from the Redstone shop.
How does Tango plan to automate the storage and crafting process in the factory?
-Tango plans to use a system where chests labeled with products will automatically fill up based on demand, and items will be crafted and moved around using conveyor belts and Redstone mechanisms.
What is the purpose of the custom conveyor belts Tango is creating?
-The custom conveyor belts are designed to hide the water stream and provide a more visually appealing and slower movement of items, allowing for better alignment and interaction with the crafting modules.
The three main sources are the manual center with shulker boxes of resources, the underground factory area with various farms, and previously crafted items that are part of the crafting chain.
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How does Tango plan to address the issue of custom models popping out of the conveyor belt?
-Tango plans to use an overlapping system of custom models in item frames, so when the camera moves, only the relevant model is rendered, creating a seamless conveyor belt effect.
What is Tango's goal for the visual elements in the factory?
-Tango wants to include various visual elements like gears, cogs, spinning things, and custom animations to indicate when crafting is happening and to make the factory visually interesting and engaging.
How does Tango plan to handle the transportation within the factory?
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Outlines
🎬 Starting the Factory Adventure
Tango is extremely nervous about starting a big project - a factory. He has spent days planning and prototyping ideas. Despite his anxiety, he decides to begin the project, knowing that adjustments will be made along the way. Tango also discusses a visit from Wells Knight, who offers him a Redstone permit in exchange for future profits and free access to the Redstone shop.
📐 Planning the Factory Layout
Tango outlines his plans for the factory, which will be a fully automated, self-sustaining system based on supply and demand. He explains the importance of the order of supplies in the assembly line and the three main sources of craftable resources: manual center, underground factory, and previously crafted items. Tango also discusses the storage room and the need to balance aesthetics with functionality.
🏗️ Building Critique and Collaboration
Tango seeks building advice from BDubs, asking for hard criticism on his build. They discuss various aspects of the build, such as lighting, the use of vines, and the placement of blocks. BDubs provides suggestions for improvement, and they brainstorm ideas to enhance the overall look and feel of the build.
🔄 Rethinking the Conveyor Belt System
Tango is not satisfied with the water stream conveyor belt and decides to create a custom conveyor belt system to hide the water and improve the visual appeal. He experiments with different materials and discusses the challenges of adding custom models to the game. Tango also shares his vision for the factory's background, including gears, cogs, and spinning elements to indicate when items are being crafted.
🛠️ Crafting Modules and Redstone Integration
Tango details the different types of crafting modules he plans to implement in the factory, depending on the number of items needed for crafting. He explains the features of the first crafting module, including remote signaling for resource requests, systems to control resource intake, and safety measures to prevent over-crafting. Tango emphasizes the importance of the factory being fun, interesting, and visually appealing.
🏖️ Upcoming Family Vacation
Tango informs his audience that he will be going on a family vacation, which may result in a temporary slowdown in video production. He promises to try to release one more video before leaving and to dive back into the factory project upon his return.
Mindmap
Keywords
💡Hermitcraft
💡Factory
💡Redstone
💡Automation
💡Conveyor Belt
💡Crafting Module
💡Resource Management
💡Safety Measures
💡Visual Effects
💡Soul Soil and Speed Boost
Highlights
Tango is extremely nervous about starting the factory project.
Tango has spent four days planning and prototyping ideas for the factory.
The factory will be a self-sustaining, automatic system based on supply and demand.
Tango has acquired Redstone permit number two, allowing for a monopoly on Redstone-related sales.
Wells Knight visits Tango and negotiates a deal for the Redstone permit.
Tango plans to automate the entire Redstone collection process.
The storage room for the factory will be significantly larger than any Tango has had before.
Tango is considering the placement of the factory to respect the space of other Hermitcraft members.
The factory will have a conveyor belt system for moving items.
Tango plans to use custom sound effects and visuals to make the factory interesting and fun.
The factory's crafting modules will automatically refill resources based on demand.
Tango is working on a system to move items using water streams and slime blocks.
Tango is creating custom conveyor belts to hide the water stream and improve item movement.
The factory will have a permanent run speed boost for quick navigation.
Tango invites BDubs for a 'beat ups' session to improve his building skills.
Tango plans to add visual elements like gears and cogs to the factory's background.
Tango is working on a system to signal remote systems for resource requests.
The factory will have safety measures to turn off crafting if resources are low.
Tango will be on a family vacation, which may cause a temporary slowdown in video production.