Always Learning New Things in PoE
TLDRIn this Path of Exile tutorial, the presenter explores the intricacies of the Bladefall skill. Contrary to common belief, increasing the number of volleys with the Bladefall of Volleys support gem actually reduces damage output due to less overlap on single targets. The video also debunks the myth that reducing area of effect (AOE) with Conflux and Intensify increases hit overlap, showing it doesn't significantly impact damage. This enlightening lesson emphasizes the importance of understanding skill mechanics for optimal build performance.
Takeaways
- 🔍 The player is experimenting with a Bladefall character in Path of Exile and has discovered some nuances about the skill.
- 📊 Having 100% poison chance and using the Golden Rule helps the player measure the number of hits on enemies.
- 🎯 The player found that increasing the number of volleys in Bladefall does not necessarily increase the number of hits.
- 🤔 The player hypothesizes that additional volleys might be spaced out, reducing the chance of multiple volleys hitting the same target.
- 📉 The player realized that having 20% quality with six volleys results in fewer hits compared to five volleys, potentially reducing damage.
- 🚀 The player suggests that the number of hits can vary depending on the distance from the enemy.
- 🔥 The player debunks the myth that reducing the area of effect (AOE) with Conflux and Intensify will increase the number of hits.
- 🌀 The player notes that the spacing of volleys and the number of hits can be affected by the distance from the boss.
- 🛡 The player concludes that additional volleys are detrimental to single-target damage in Bladefall, especially with Cascade.
- 🌟 The player reflects on the idea that there's always something new to learn in Path of Exile, no matter how experienced you are.
Q & A
What is the main focus of the video script?
-The main focus of the video script is to discuss the skill 'Bladefall' in the game Path of Exile, specifically how the number of volleys affects the damage dealt and the unexpected outcomes of increasing the number of volleys.
What is the significance of the 'Golden Rule' in the context of the video?
-The 'Golden Rule' is a mechanic on a character that reflects every poison inflicted back to the player, which the narrator uses to measure the number of hits on an enemy by observing the number of poisons procced on themselves.
Why does the narrator believe more volleys is a bad thing for Bladefall?
-The narrator finds that increasing the number of volleys in Bladefall results in fewer hits on the target, which in turn decreases the damage dealt. This is contrary to the expectation that more volleys would hit more times.
What is the narrator's discovery regarding the number of hits with different numbers of volleys?
-The narrator discovers that Bladefall with six volleys consistently hits four times, while Bladefall with seven volleys (Bladefall of Volleys) only hits three times, and Bladefall with five volleys (Bladefall of Impaling) hits seven times.
How does the distance from the enemy affect the number of hits in Bladefall?
-The narrator notes that the distance from the enemy affects the number of hits, with more spacing potentially leading to fewer hits due to the spacing between volleys.
What is the narrator's opinion on the use of additional volleys for single-target damage in Bladefall?
-The narrator concludes that additional volleys are detrimental to single-target damage in Bladefall, as they reduce the number of hits and thus the overall damage.
How does the narrator test the effectiveness of Bladefall?
-The narrator tests the effectiveness of Bladefall by observing the number of poisons reflected back to the character, which indicates the number of hits on the enemy.
What is the narrator's observation about using Cascade with Bladefall?
-The narrator finds that additional volleys hurt the DPS (damage per second) significantly when using Cascade with Bladefall, as it affects the number of hits on the target.
What is the narrator's conclusion about the use of Conflux and Intensify with Bladefall?
-The narrator concludes that using Conflux and Intensify to shrink the area of effect does not necessarily improve the overlapping hits on the same target with Bladefall.
What is the overall message the narrator wants to convey to the viewers?
-The overall message is that there is always something new to learn in Path of Exile, and even experienced players can discover unexpected mechanics or outcomes when testing different skill setups.
Outlines
🗡️ Bladefall Mechanics and Damage Analysis
The speaker discusses their experience with the Bladefall skill in Path of Exile, highlighting a significant discovery about how the number of volleys affects damage output. They explain that having more volleys, contrary to common belief, can actually reduce the number of hits on a single target, thus decreasing damage. The speaker uses a character with a 100% poison chance and the Golden Rule to measure hits, comparing the impact of six, five, and seven volleys. They find that seven volleys result in fewer hits compared to five or six, suggesting that additional volleys may not be beneficial for single-target damage in Bladefall, especially when using Cascade. The speaker also touches on the effect of distance from the enemy on the number of hits and how it influences the overlap of volleys.
💥 Debunking Myths about AOE and Intensify in Bladefall
In this section, the speaker addresses common misconceptions about the use of Area of Effect (AOE) and Intensify support gems with Bladefall. They test the idea that reducing AOE size with Conflux and Intensify would increase the number of hits on a single target. However, they find that this does not significantly improve overlapping hits and can sometimes even reduce them. The speaker also notes that increasing AOE size does not necessarily decrease the number of hits, contrary to what might be expected. They conclude that the belief that reducing AOE size is always beneficial is not universally true for Bladefall and that additional testing is required to understand the skill's mechanics fully.
Mindmap
Keywords
💡Bladfall
💡Volleys
💡Poison
💡Golden Rule
💡Quality
💡Cascade
💡Intensify
💡Concentrated Effect
💡Clearing
💡Agony Assassin
Highlights
Always Learning New Things in Path of Exile
Working on a Bladefall character and discovering its mechanics
Bladefall has six volleys by default
20% Quality on Bladefall increases volleys to seven
Bladefall of Volleys has five volleys and impales instead of additional volleys
More volleys result in fewer hits on the same target
Regular Bladefall with six volleys hits four times consistently
Bladefall with seven volleys hits only three times
Bladefall with five volleys hits seven times
Additional volleys decrease damage by increasing the space between them
20% Quality on Bladefall reduces damage by nearly half
Hit count can vary depending on the distance from the enemy
Bladefall of Volleys is not beneficial for single-target damage
Cascade doesn't significantly change the number of hits
Concentrated Effect and Intensify do not improve overlapping hits
AOE reduction doesn't necessarily increase hits on the same target
Learning new aspects of Bladefall even after multiple builds
Unexpected findings in Bladefall's damage mechanics
Always something new to learn in Path of Exile